![]() ![]() Assume both players control a copy of Magical Meltdown. Next, we will check what happens in the mirror match. ![]() It makes Shaddolls very resilient to hand traps. This is also the main reason why Meltdown is so extremely powerful in Shaddoll strategies. This means, they cannot chain Ash Blossom to Hedgehog or Construct (depending on which of them is chain link two). In this chain, the opponent cannot activate cards or effects. After the summon, Construct and Hedgehog can activate their effects (sending a Shaddoll card from deck to graveyard and adding a Shaddoll monster from deck to hand) in a new chain. They use Shaddoll Hedgehog and PSY-Framegear Gamma as materials for the summon. Player A uses Shaddoll Fusion to special summon El Shaddoll Construct from the extra deck while Magical Meltdown is active on their side of the field. It is this precise time window in which the opponent cannot activate cards or effects. Moreover, the Shaddoll fusion materials used for the fusion summon would also be able to activate their effects. For example, El Shaddoll Construct would trigger to send a Shaddoll card from the deck to the graveyard. Typically, the player who fusion summons a Shaddoll monster can activate a variety of effects after the summon. The main application of this is seen in Shaddoll Invoked decks. Next, we will take a look at Magical Meltdown's effect that prevents the opponent from activating cards and effects when your monster is fusion summoned by an effect that fusion summons a monster. ![]() Then the Shaddoll Fusion would still resolve since the Judgment would try to negate its activation, but Meltdown would protect the Shaddoll Fusion from having its activation negated. A different scenario would be if Solemn Judgment was chained to the activation of Shaddoll Fusion. However, Ash Blossom does not negate the activation of Shaddoll Fusion but merely negates its effect. Magical Meltdown only prevents activations from being negated. In this case, the Ash Blossom will successfully negate the effect of Shaddoll Fusion. I would have saved quite a bit of money had I waited until tcgplayer posted them (it's the first time I've ever preordered anything so I didn't know any better), but I don't feel too bad because of how nice and friendly they were so I'm glad I supported them.Īnyway, I'm not trying to sway you off your way of doing things, I just wanted to make those few points.Now the question might arise whether or not Magical Meltdown protects the Shaddoll Fusion from being negated by Ash Blossom. It was the first time I'd ever ordered from them and I was blown away by their customer service when I had some questions. That said, I pre-ordered DKA from SCG because they were the first to post preorders. Shipments are usually very close together, with packages coming either on the same day or 1-2 days apart. ![]() Generally shipping is $2-$3, so even when I have to pay it for multiple vendors it only adds a few cents to each card price, and they're still cheaper than most other places with that tacked on. There's an optimize cart option which works decently to get you the cheapest order (although I can sometimes beat it because I don't think it takes the free shipping option into consideration).Ī lot of vendors have free shipping over $50, so sometimes you can pay no shipping costs I just make a few points on what you said though: Obviously it's a personal choice and if you have your own way of doing things that's fine. r/magicTCG is not produced, endorsed, supported by, or affiliated with Wizards of the Coast. Magic: The Gathering, including card images, symbols, and text, is © Wizards of the Coast, LLC, a subsidiary of Hasbro, Inc.
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